Download e-book for kindle: Beginning Android 3D Game Development by Robert Chin

By Robert Chin

Starting Android 3D video game improvement is a special, examples-driven e-book for today's Android and video game app builders who are looking to the right way to construct 3D online game apps that run at the most recent Android 5.0 (KitKat) platform utilizing Java and OpenGL ES.

Android video game app improvement remains to be one of many most well liked components the place indies and latest video game app builders appear to be such a lot lively. Android is the second one top cellular apps eco and arguably even a warmer online game apps eco than iOS. 3D makes your video games come alive; so during this e-book you'll locate that we move intensive on developing 3D video games for the Android platform with OpenGL ES 2.0 utilizing an unique case learn video game known as Drone Grid.

Moreover, this ebook deals an in depth case research with code that would be modular and re-useable assisting you create your personal video games utilizing complex vertex and fragment shaders. Drone Grid is a video game app case learn that's a little bit just like the easiest promoting Geometry Wars video game sequence using a gravity grid and colourful summary pics and particles.

After interpreting and utilizing this publication, you'll manage to construct your first 3D Android video game app for smartphones and drugs. you'll also be in a position to add and promote from well known Android app shops like Google Play and Amazon Appstore.

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OnCreate() statement. xml file located in the “res/layout” directory for the project. The R class is a generated class located in the “gen” directory and reflects the current files in the resources, or “res,” directory (see Figure 1-2x2). The OnCreateOptionsMenu() function creates the options menu for the program. xml file located in the “res/menu” directory. ) Listing 1-2. MainActivity" > This graphical layout specification is a Relative Layout type with one TextView component, inside which static alphanumeric text can be displayed.

Within the Activity class, we use the findViewById() function to get a reference to the newly created MyGLSurfaceView object, so we can reference it in our Activity class. A new constructor is added to the MyGLSurfaceView class. This is needed because of our addition of the MyGLSurfaceView class into the XML layout (see Listing 2-5). 44 CHAPTER 2: Java for Android Listing 2-5. onResume(); } } //////////////////////////////////////////////////////////////////////////// class MyGLSurfaceView extends GLSurfaceView { private final MyGLRenderer m_Renderer; // Constructor that is called when MyGLSurfaceView is created // from within an Activity with the new statement.

Byte: An 8-bit number with values from -128 to 127, inclusive short: A 16-bit number with values from -32,768 to 32,767, inclusive int: A 32-bit number with values from -2,147,483,648 to 2,147,483,647, inclusive long: A 64-bit number with values from -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807, inclusive float: A single-precision 32-bit IEEE 754 floating-point number double: A double-precision 64-bit IEEE 754 floating-point number char: A single 16-bit Unicode character that has a range of '\u0000' (or 0) to '\ uffff' (or 65,535, inclusive) Boolean: Having a value of either true or false Arrays In Java, you can create arrays of elements from the basic Java data types listed in the preceding section.

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