Battleground World War 2 (Easy Eight's) - download pdf or read online

By Brad Sanders, Devin Cooley, Bob Brodeur, Jim Bland, Kurt Coyle

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Additional info for Battleground World War 2 (Easy Eight's)

Example text

4 Simultaneous Actions . . . . . . . . 4 movement . . . . . . . . . . . . . . . 5 Turning . . . . . . . . . . . . . . 5 Reverse . . . . . . . . . . . . . . 5 Bogging . . . . . . . . . . . . . 5 buttoned-up . . . . . . . . . . . . . 5 Buttoned-Up . . . . . . . . . . . . 5 Unbuttoned . . . . . . . . . . . . 5 Commander Exposed . . . . . . . . 6 Crew Exposed .

Look right on the chart for the approprate range then check the top of the chart for the To Hit number. 4. Roll a d20. Modify this number with all normal gun To Hit modifiers except for HEAT round. 5. If the roll is less than or equal to the hit number, then it is a hit. 6. Roll for location with a d20 on the Hit Location Chart. 7. Subtract the target’s Armor from the Penetration Number, this is the final Penetration Number. 8. Roll a d20. If the roll is less or equal to the final Penetration Number, then roll on the Penetration Effects Chart.

5 buttoned-up . . . . . . . . . . . . . 5 Buttoned-Up . . . . . . . . . . . . 5 Unbuttoned . . . . . . . . . . . . 5 Commander Exposed . . . . . . . . 6 Crew Exposed . . . . . . . . . . . 6 Crew Covered . . . . . . . . . . . 6 gun rules . . . . . . . . . . . . . . . 6 Gun Types . . . . . . . . . . . . 6 Gun Mounts . . . . . . . . . . . . 7 Ammunition Types . . . . .

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